Update: 1.00 (New Challenge Mode)
Version 1.00 Is Out Today!
It’s been two months since version 0.99 dropped, and even though it wasn’t officially version 1.00, the game was basically done. The feedback has been overwhelmingly positive, and honestly, I haven’t felt the need to change anything. So if you played version 0.99, version 1.00 will play identically, with just a few bug fixes and minor cosmetic changes here and there.
New Challenge Mode!
In this new mode, you’ll start with all relics unlocked and max relic slots right from the beginning. The catch? You won’t be able to get any HP, AP, or flask upgrades and accessibility options are disabled.
This mode is normally unlocked by basically 100% completing the main game. But if you’ve already done it in version 0.99, or just want to jump in without having beaten the game (not advised), you can unlock Challenge Mode by entering this code before pressing the A button at the start menu:
Spoiler
Up, Up, Down, Down, Left, Right, Left, Righ, B, ADo it right, and a prompt will appear. From there, you’ll be able to choose between Normal or Challenge when starting a new game.
Catalog News
SOLAR DESCENT has officially been approved for release on Catalog! The game is set to launch on Catalog later this fall. Stay tuned!
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SOLAR DESCENT
Action-adventure in the vein of retro Zelda titles.
Status | Released |
Author | qhoang |
Genre | Adventure |
Tags | 1-bit, Action-Adventure, Action RPG, Dungeon Crawler, Pixel Art, Playdate, Top-Down, zelda |
More posts
- Update: Done63 days ago
- Devlog: Almost DoneJan 18, 2025
- Update: New Demo - Release CandidateApr 27, 2024
- Update: Tech Demo 0.30 - New Content and PolishOct 05, 2023
- Devlog: Crank - Gimmick or Useful Input Method?Aug 12, 2023
- Update: Tech Demo v0.20 - Bug Fixes and Accessibility MenuJun 06, 2023
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